My name is Will
I’m a self-taught C++ developer who started in April 2024. Game development has always been my dream. I started out using SFML building games from scratch, handling everything from code to design.
My first project, Billiards Club, was a collaboration with my friend Gerhardt. Since then, I’ve released DiabLoot and Hop-n-Dash, Why Did the Chicken Cross the Globe and Color Blind.
I chose C++ for its power and demand in the industry. To me, game development is the ultimate test of logic, creativity, and persistence.
"Difficulties strengthen the mind, as labor does the body." ~Seneca
“If you want to improve, be content to be thought foolish and stupid.” ~Epictetus
My goal is to keep making games, whether competitive or casual, and push my limits.