My name is Will
I'm a self-taught C++ developer who started learning the language in April 2024. I've always dreamed of developing games but never thought it was possible—until I quit my job to pursue game development full-time. Now, I'm turning that dream into a reality.
My first project, Billiards Club, was a collaboration with my good friend Gerhardt, and it's available on his Itch.io page. Since then, I've continued my journey by creating DiabLoot, a clicker-style game with a Diablo 2 aesthetic.
I chose C++ because it’s one of the most in-demand languages for game development, and I enjoy creating every aspect of my games—from programming to design. For me, game development is the ultimate challenge. As the legendary Sid Meier once said, "Making games is the ultimate game."
My goal is simple: to create games that people enjoy, whether it's for a competitive challenge or casual fun. I'm excited to keep learning and sharing my creations with the gaming community!